EYFS (Early years foundation stage)
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Further guidance on how you can support with reading and phonics can be found by clicking here.
The 6 apps - published on the Hungry Little Minds website – are part of the government’s drive to help parents make informed decisions about the use of technology in creating positive learning environments at home.
The expert panel who accredited the apps, chaired by Professor Jackie Marsh of the University of Sheffield and appointed by the Department for Education, included children’s digital media consultants, early learning charities and researchers at universities.
The Education Secretary said:
"The first few years of a child’s life are crucial in equipping them with the skills needed for the classroom, and we are working with families to make it easier to weave early learning into daily activities."
"We know that the majority of families are using technology in fun and visual ways to support their child’s early education, but it can be difficult for busy parents to work out what content is best."
"This list of expert-approved apps helps them make confident decisions that benefit their child’s language and literacy skills."
The approved apps all meet agreed criteria, including elements of play, interaction and ranging levels of difficulty. The list of accredited apps builds on the Hungry Little Minds campaign, by helping parents across England choose from hundreds of apps already available on the market.
The 6 apps published on the Hungry Little Minds website include:
Lingumi (For children aged 2-5): Sets of learning games, speech recognition games and video-based games to help with a child’s grammar and getting them speaking their first words early on.
Kaligo (For children aged 3-5): The first digital handwriting exercise book using a stylus and tablet, built using AI and co-created with teachers, occupational therapists and neuroscientists.
Phonics Hero (For school-aged children): Over 850 fun, varied and motivating games take a child step-by-step through the 44 sounds, the reading and spelling of words, and how to conquer sentences.
Teach Your Monster to Read (For school-aged children): Covers the first two years of learning to read, from matching letters and sounds to enjoying little books, designed in collaboration with leading academics.
Navigo Game (For school-aged children): Focuses on developing skills that underpin reading, including phonics, letters and sounds, designed by UCL Institute of Education and Fish in a Bottle.
Fonetti (For school-aged children): The world’s first ‘Listening Bookshop’ interacting with children by giving visual cues in real-time as they read aloud and highlighting where the most support is needed.